There are also earthquakes that occur during gameplay that would alter the terrain, sometimes opening up new routes or revealing previously inaccessible upgrades. One of the unique features of the game is the ability to choose whether it plays like a turn-based strategy game, or a real time strategy game. The game is set at the end of the OJR Battle Story. It is a strategy game wherein a player controls units, however, when two units engage each other in battle, the game shifts into an action-oriented format. Zoids: Mokushiroku (Lit: Apocalypse) was released on December 21, 1990. Zoids 2: Zenebasu no Gyakushuu was released on Janufor the Famicom. Zoids: Chuuou Tairiku no Tatakai was released on Septemfor the Famicom. Zoids: Battle of the Central Continent (NES) The plot revolved around the rebuilding of Zoidzilla: players would assume control of a Spiderzoid and hunt for the lost parts of Zoidzilla in order to repair him and defeat the Red Zoid forces. In 1986, Martech released a home computer game, Zoids: The Battle Begins, for the C64, ZX Spectrum and Amstrad CPC, based on the Original European Zoids Release.
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